name = Coloured sledgehammers
preview = sledgecolourspre.bmp
dir = sledgehammercoloured
model = sledgehammerblack.gmf
type = weapons
base = Weapon
description = Heavy. Good for smash stuff. 9000 HP, 320 DP, 200 fracture, and no normal.
damagesounds = sounds\bowlingball_thud.wav
hitpoints = 9000
fracture = 200
decal = batter01.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
concussion = 1.6
piercing = 0.8
standard = 1
mass = 30
Sort = 4
hidden = 2
styles = Black, sledgehammerwhite.txt, White, sledgehammerred.txt, Red, sledgehammerdred.txt, Dark red, sledgehammerdblue.txt, Dark blue, sledgehammerlblue.txt, Light blue, sledgehammerdgreen.txt, Dark green, sledgehammerlgreen.txt, Light green, sledgehammerorange.txt, Orange, sledgehammeryellow.txt, Yellow, sledgehammerhpink.txt, Hot pink, sledgehammerpink.txt, Pink, sledgehammerpurple.txt, Purple, sledgehammerbrown.txt, Brown, sledgehammeraqua.txt, Aqua, sledgehammerburgundy.txt, Burgundy, sledgehammerdesert.txt, Desert, sledgehammergold.txt, Gold, sledgehammermgrey.txt, Marine grey, sledgehammermpurple.txt, Midnight purple, sledgehammernblue.txt, Neon blue, sledgehammerogreen.txt, Olive green, sledgehammerteal.txt, Teal